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OpenGL(R) Library (4th Edition)

Written by: Dave Shreiner, OpenGL Architecture Review Board et al., Randi J. Rost
OpenGL(R) Library (4th Edition)Format: Paperback
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Average Customer Rating: Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5

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Editorial Reviews:

This boxed set includes

  • The best-selling OpenGLĀ® Programming Guide, Sixth Edition, which fully covers the latest release of OpenGL, Version 2.1, plus a 16-page color insert. This is the definitive guide to graphics programming with OpenGL, the platform-independent standard for professional-quality 3D graphics.
  • The popular OpenGLĀ® Shading Language, Second Edition, which addresses the more integrated nature of the shading language in OpenGL 2.0, with key coverage of special shading techniques, light and shadow shaders, and multipass shaders, plus a convenient Quick Reference Card to GLSL.
  • Plus: A bonus schematic poster of the OpenGL Machine for both the 1.X and 2.X versions of OpenGL


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Spotlight customer reviews:

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Great BOOKS!!!!
Comment: This is the most complete reference of openGL. If you are a programmer of 3D aplications with opengl, this books are for you.

Technical Details

Binding: Paperback
Dewey Decimal Number: 006
EAN: 9780321514325
ISBN: 0321514327
Label: Addison-Wesley Professional
Manufacturer: Addison-Wesley Professional
Number Of Items: 1
Number Of Pages: 1700
Publication Date: 2007-08-10
Publisher: Addison-Wesley Professional
Studio: Addison-Wesley Professional


Buy OpenGL(R) Library (4th Edition) now at Amazon.com!